After the Metaballs sculpture, here is another Sverchok speed noding video, this time a Voronoi panel. This time the key is the Voronoi with radius script loaded inside a Scripted node lite. The difference with the normal Voronoi 2D node is that in this case we can get also the polygons of the Voronoi diagram, that we can later extrude and manipulate.
The flow of the node tree is the following: scatter a number of points on the horizontal plane based on a noise vector field; generate their voronoi diagram; extrude the polygons in different combinations of height and scale. Enjoy 🙂
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